STL to GLB Converter

Convert 3D models from STL to GLB (glTF binary) instantly, right in your browser. Perfect for Blender, three.js, Godot, Unity, and AR/VR pipelines.

STL is the standard export from 3D scanners, CAD software, and slicers, but it carries geometry only - no materials, no scene hierarchy, nothing a web viewer or game engine can render out of the box. This converter parses ASCII or binary STL with three.js and packages it as a single binary GLB with a default neutral material, ready to drop into three.js, Babylon.js, Unity, Godot, or an AR Quick Look scene. The free tier handles files up to 25 MB, five per day; if you need the mesh lighter for web delivery afterward, run it through the 3D Web & AR Optimizer next.

Runs in your browser // nothing is uploaded

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How it works

  1. 01

    Drop or select your STL file (from a 3D scan, CAD export, or slicer).

  2. 02

    Click Convert - the mesh is parsed and re-exported as binary glTF.

  3. 03

    Download your GLB file, ready for three.js, Unity, Godot, or AR.

Details

Category
3D models
Formats
STLGLB
Runs
In your browser
Files uploaded
No
Cost per run
Free
Sign-in
Not required
Works offline
Yes, once loaded

Last updated 2026-08-03

Common questions

Is this really free?

Yes - the free tier converts files up to 25 MB, 5 per day. Pro removes limits.

Do my files get uploaded?

No. The conversion runs entirely in your browser using three.js. Nothing is sent to any server.

Which STL formats are supported?

Both ASCII and binary STL files are supported.

Does the GLB include colors or textures?

STL is a geometry-only format, so the GLB gets a default neutral material. You can retexture it in Blender or your engine of choice.

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